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Which is something that is even worse with the latest version of TSR, and since 2014/2015, they never ever fixed that. It would also cause your game to crash if you were to add (your creation of course) specific build mode related objects in-game, or, not even loading the actual flooring. Why this one greenie and not the one you posted?!?/What’s wrong with TSR’s current one?īecause the other one is utter crap as stated above :DĪs stated above, fences wouldn’t show any meshes, textures on floor and walls would just be stretched out in a way that made you wonder ‘wait is it my fault or…?’ which of course, it was TSR.
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In fact, it would stretch textures and such in a way that made it impossible to see whether it was actually a seamless floor for example, or whether your fence actually was seamless too (Because it wouldn’t show a mesh in the first place) This one actually had a plugin library that would work well with whatever you’d be working on (because it used one of the older library systems before TS4), however, it didn’t like flooring, stairs, fences, walls, and all those unusual goodies that we creators don’t really pay attention creating for anymore. Publishers use these marks when books are returned to them.So a while ago I posted a new version of TSR. Remainder Mark - A remainder mark is usually a small black line or dot written with a felt tip pen or Sharpie on the top, bottom, side page edges and sometimes on the UPC symbol on the back of the book.If excessively worn, they will be marked as "tray worn." Flat trays for SPI games are not graded, and have the usual problems.If excessively worn, they will be marked as "card worn." The cardboard backing of miniature packs is not graded.In most cases, boxed games and box sets do not come with dice.
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Due to the nature of loose counters, if a game is unplayable it may be returned for a refund of the purchase price.
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A "plus" sign indicates that an item is close to the next highest condition.When only one condition is listed, then the box and contents are in the same condition. Boxed items are listed as "code/code" where the first code represents the box, and the second code describes the contents.
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